


PS - If in the case the project is converted to it's own IP. Would want to buy Game Maker Studio (Which could run 170$ for me. Some Pokemon based story aspects are lostĬritical character development point gone do to Pokemon lore gone.Įxtra time making all assets. Less than 10% considered done at this point.įull control on new species and character designs.Ĭan upscale to 720 resolution for more details.Ĭan sell the game for money. Would be able to draw many Pokemon vore Matches that I wanted to.Ĭould change it to its own IP later, but would be stuck at 32x32. Story points already setup for Pokemon lore and rules. Please take a look over them and feel free to leave your thoughts.Įasier character recanalization due to Pokemon. Playable new test - (4F for fullscreen.)īelow here is a list of different pros and cons that I can think of about this change. (Keep in mind that the new looked is only quickly made assets and intend to make more details. I did a mock up of what the project would look like as it's own IP. All that kind of stuff would have to be changed too in order for PvA to become it's own identity.Īs far as visuals go. Stuff like sprites, objects, tilesets, music, sound effects. One can say they just so happen to be Pokemon species, which the idea is to change that. It's story and characters are not based on Pokemon. The only good thing that PvA has going for it, and had all this time. Something which would abandon Pokemon and have the creatures be original creations. I've been putting some serious thought into changing Pokemon Vs Aliens into it's own IP.
